May 13, 2024  
Catalog 2019-2020 
    
Catalog 2019-2020 [ARCHIVED CATALOG]

CST 325 - Graphics Programming


This course teaches the students the fundamentals of game programming and skills needed for game development, including GPU programming, matrix and quaternion algebra for physics calculation, animation, lighting and basics of implementing 3D models into a framework.

Prerequisite(s)/Corequisite(s): (Prereq: CST 238  and MATH 130  with a C- or better)
Typically Offered: Fall, Spring

Units: 4